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Profiler.EndSample

public static void EndSample();

Description

End profiling a piece of code with a custom label.

This will show up in the Profiler hierarchy.

using UnityEngine;
using System.Collections;
using UnityEngine.Profiling;

public class ExampleClass : MonoBehaviour { void Example() { Profiler.BeginSample("MyPieceOfCode"); Profiler.EndSample(); } }