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var assetBundle: AssetBundle;
AssetBundle assetBundle;
assetBundle as AssetBundle


Streams an AssetBundle that can contain any kind of asset from the project folder.

	function Start () {
		var www = new WWW ("http://myserver/myBundle.unity3d");
		yield www;
		// Get the designated main asset and instantiate it.

See Also: AssetBundle class.

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