Version: 2022.3
LanguageEnglish
  • C#

Undo.undoRedoPerformed

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Undo.UndoRedoCallback undoRedoPerformed;

Description

Callback that is triggered after an undo or a redo was executed.

For more information on whether the callback was called from an undo or a redo, use undoRedoEvent instead.

using UnityEditor;
using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { Undo.undoRedoPerformed += MyUndoRedoCallback; }

void MyUndoRedoCallback() { // code for the action to take on Undo/Redo } }