Version: Unity 6.2 (6000.2)
LanguageEnglish
  • C#

Mathf.Tan

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Declaration

public static float Tan(float f);

Parameters

Parameter Description
f The input angle, in radians.

Returns

float The return value in the range (-Infinity, Infinity).

Description

Returns the tangent of angle f in radians.

The tangent trigonometric function has two properties than are worth considering: - It has two vertical asymptotes at f = ±π/2. This means that when approaching these f values, the output of the function will grow towards ±Infinity (without ever reaching them). - It is periodic at π intervals, which means that the output for a value f will be the same than the output for value f + π (or 2π, 3π, etc.)

Additional resources: Cos, Sin.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { // Prints 2.287733E+07 Debug.Log(Mathf.Tan(-Mathf.PI / 2.0f)); // Prints 0 Debug.Log(Mathf.Tan(0.0f)); // Prints 2.287733E+07 Debug.Log(Mathf.Tan(Mathf.PI / 2.0f)); // Prints 1 Debug.Log(Mathf.Tan(Mathf.PI / 4.0f)); // Prints 1 Debug.Log(Mathf.Tan(Mathf.PI + Mathf.PI / 4.0f)); } }