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Component.transform

var transform: Transform;
Transform transform;
transform as Transform

Description

The Transform attached to this GameObject (null if there is none attached).

	transform.Translate(1, 1, 1);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        transform.Translate(1, 1, 1);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		transform.Translate(1, 1, 1)

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