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var networkView: NetworkView;
NetworkView networkView;
networkView as NetworkView


The NetworkView attached to this GameObject (Read Only). (null if there is none attached).

	networkView.RPC("MyFunction", RPCMode.All, "someValue");
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        networkView.RPC("MyFunction", RPCMode.All, "someValue");
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		networkView.RPC('MyFunction', RPCMode.All, 'someValue')

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