Edit a branch with Vertex Edit
Follow these steps to bend a branch with Vertex Edit:
In Freehand Mode, select the node you are working on.
In the Properties window, go to Vertex > Edit.
Select a vertex on the branch. The Vertex Edit brush appears.
Click and drag the arrows on the brush to bend the branch. You can edit the Vertex Edit brush properties in the Vertex Edit properties.
Goal | Action | |
---|---|---|
Select the vertex and its neighbors simultaneously | Check Soft-Selection. Hold the space bar and scroll the middle-mouse button to resize the selection area (the white circle). | |
Move the vertex | Left-click and drag. | |
Use Vertex Edit with the Transform Gizmo | Use the Translate and Rotate features of the Transform Gizmo when editing vertices. | |
Translate | Move the vertex position by pressing W. | |
Rotate | Move the vertex normals by pressing E. Press N to view the normals. | |
Toggle between Global and Local Space | Press Q. |
The following image shows the Transform Gizmo in use while in Vertex Edit mode.