In the Dashboard widget on Mac OS X.
See Also: Platform dependent Compilation.
if (Application.platform == RuntimePlatform.OSXDashboardPlayer) Debug.Log("Do something special here!");
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { if (Application.platform == RuntimePlatform.OSXDashboardPlayer) Debug.Log("Do something special here!"); } }