Should the player be running when the application is in the background?
По умолчанию false (приложение приостанавливается, когда находится в фоне).
When PlayerSettings.virtualRealitySupported is enabled, this will be forced to true (application runs when in the background) for all VR devices except VRDeviceType.None.
// Make the game run even when in background Application.runInBackground = true;
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { Application.runInBackground = true; } }