public int clickCount ;

Description

Как много последовательных кликов мыши было принято.

Used in EventType.MouseDown event; use this to differentiate between a single and double clicks.

using UnityEngine;

public class Example : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isMouse) { Debug.Log("Mouse clicks: " + e.clickCount); } } }