Experimental: this API is experimental and might be changed or removed in the future.

TerrainPaintUtility

class in UnityEngine.Experimental.TerrainAPI

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Description

A set of utility functions for custom terrain paint tools.

Static Functions

BeginPaintHeightmapHelper function to set up a PaintContext for modifying the heightmap of one or more Terrain tiles.
BeginPaintTextureHelper function to set up a PaintContext for modifying the alphamap of one or more Terrain tiles.
CollectNormalsHelper function to set up a PaintContext that collects mesh normal data from one or more Terrain tiles.
EndPaintHeightmapHelper function to complete a heightmap modification.
EndPaintTextureHelper function to complete a texture alphamap modification.
FindTerrainLayerIndexFinds the index of a TerrainLayer in a Terrain tile.
GetBlitMaterialReturns the default material for blitting operations.
GetBuiltinPaintMaterialReturns the built-in in paint material used by the built-in tools.
GetCopyTerrainLayerMaterialReturns the default copy terrain layer material.
GetTerrainAlphaMapCheckedReturns the alphamap texture at mapIndex.
ReleaseContextResourcesReleases the allocated resources of the specified PaintContext.