AudioPlayableOutput

struct in UnityEngine.Audio


Implements interfaces:IPlayableOutput

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Description

A IPlayableOutput implementation that will be used to play audio.

NOTE: You can use PlayableOutputExtensions methods with AudioPlayableOutput objects.

Static Variables

NullReturns an invalid AudioPlayableOutput.

Public Functions

GetEvaluateOnSeekGets the state of output playback when seeking.
SetEvaluateOnSeekControls whether the output should play when seeking.

Static Functions

CreateCreates an AudioPlayableOutput in the PlayableGraph.