Created by the leading mobile game engine, the Unity Ads SDK provides a comprehensive monetization framework for your game, whether you develop in Unity, xCode, or Android Studio. It streamlines ads, in-app purchasing and analytics, using cutting edge machine learning to maximize your revenue while maintaining a great player experience. Getting started is simple.
This page illustrates the journey towards maximizing your revenue with Unity Ads. Follow step by step, or jump to the integration step that best fits your stage of development.
Note: Many of the resources referenced here redirect to the core Unity Ads documentation.
Unity recommends always using the latest Ads SDK. The APIs discussed in many of these articles are only available in SDK versions 3.0 and higher.
If you are new to Unity Ads, follow these basic steps before implementation:
The following implementation resources are for games that are made with Unity:
Beyond implementation, Unity empowers you to fine-tune your strategy:
Have questions? We’re here to help! The following resources can assist in addressing your issue: