Version: 2018.2
public static Matrix4x4 zero ;

Description

Returns a matrix with all elements set to zero (Read Only).

using UnityEngine;

public class ExampleScript : MonoBehaviour { // Constructs a Matrix4x4 with all elements set to 0 Matrix4x4 matrix = Matrix4x4.zero;

void Start() { Debug.Log(matrix); } }

See Also: identity variable.