Version: 2018.2
public static Vector2 ScreenToGUIPoint (Vector2 screenPoint);


Конвертирует точку из точки в пространстве к позиции GUI.

Используется для реконвертирования значений, вычисленных в GUIToScreenPoint

Note: In Unity the screen space y coordinate varies from zero at the top edge of the window to a maximum at the bottom edge of the window. This is different from what you might expect.

См: GUIUtility.GUIToScreenPoint.

using UnityEngine;

public class Example : MonoBehaviour { // Check the difference between the mouse position (Screen) and // the converted GUI positions because of the group.

void OnGUI() { Vector2 screenPos = Event.current.mousePosition; GUI.BeginGroup(new Rect(10, 10, 100, 100)); Vector2 convertedGUIPos = GUIUtility.ScreenToGUIPoint(screenPos); GUI.EndGroup(); Debug.Log("Screen: " + screenPos + " GUI: " + convertedGUIPos); } }