Version: 2018.2
Experimental: this API is experimental and might be changed or removed in the future.

SupportedRenderingFeatures

class in UnityEngine.Experimental.Rendering

Switch to Manual

Description

Describes the rendering features supported by a given render pipeline.

Set the active supported rendering features when enabling a render pipeline. This will change the state of the editor UI to reflect the changes.

Static Variables

activeGet / Set a SupportedRenderingFeatures.

Variables

defaultMixedLightingModeThis is the fallback mode if the mode the user had previously selected is no longer available. See SupportedRenderingFeatures.supportedMixedLightingModes.
reflectionProbeSupportFlagsFlags for supported reflection probes.
rendererSupportsLightProbeProxyVolumesAre light probe proxy volumes supported?
rendererSupportsMotionVectorsAre motion vectors supported?
rendererSupportsReceiveShadowsCan renderers support receiving shadows?
rendererSupportsReflectionProbesAre reflection probes supported?
supportedLightmapBakeTypesWhat baking types are supported. The unsupported ones will be hidden from the UI. See LightmapBakeType.
supportedLightmapsModesSpecifies what modes are supported. Has to be at least one. See LightmapsMode.
supportedMixedLightingModesSpecifies what LightmapMixedBakeMode that are supported. Please define a SupportedRenderingFeatures.defaultMixedLightingMode in case multiple modes are supported.