interface in UnityEditor.Experimental.U2D
Switch to ManualAn interface that allows Sprite Editor Window to edit Sprite data for user custom importer.
Implement this interface for ScriptedImporter to leverage on Sprite Editor Window to edit Sprite data.
pixelsPerUnit | The number of pixels in the sprite that correspond to one unit in world space. |
spriteImportMode | SpriteImportMode to indicate how Sprite data will be imported. |
targetObject | The object that this data provider is acquiring its data from. |
Apply | Applying any changed data. |
GetDataProvider | Gets other data providers that might be supported by ISpriteEditorDataProvider.targetObject. |
GetSpriteRects | Returns an array of SpriteRect representing Sprite data the provider has. |
HasDataProvider | Queries if ISpriteEditorDataProvider.targetObject supports the data provider type. |
InitSpriteEditorDataProvider | Allows the data provider to initialize any data if needed. |
SetSpriteRects | Sets the data provider's current SpriteRect. |