Version: 2018.1
public static void EndScrollView ();


Заканчивает обработку scrollview, которая началась вызовом функции BeginScrollView.

Label inside a scroll view.

using UnityEngine;
using UnityEditor;

// Simple Editor Window that creates a scroll view with a Label inside

public class CreateEndScrollViewCS : EditorWindow { Vector2 scrollPos; string t = "This is a string inside a Scroll view!";

[MenuItem("Examples/Write text on ScrollView")] static void Init() { EditorWindow window = GetWindow(typeof(CreateEndScrollViewCS)); window.Show(); }

void OnGUI() { EditorGUILayout.BeginHorizontal(); scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(100), GUILayout.Height(100)); GUILayout.Label(t); EditorGUILayout.EndScrollView(); if (GUILayout.Button("Add More Text", GUILayout.Width(100), GUILayout.Height(100))) t += " \nAnd this is more text!"; EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Clear")) t = ""; } }