Version: 2018.1
public static Rect RectField (Rect position, Rect value);
public static Rect RectField (Rect position, string label, Rect value);
public static Rect RectField (Rect position, GUIContent label, Rect value);

Parameters

position@param position Прямоугольник на экране, используемый для поля.
label@param label Необязательный текст, отображаемый над полем.
value@param value Значение для редактирования.

Returns

Rect Значение, введенное пользователем.

Description

Make an X, Y, W & H field for entering a Rect.


Rect field in an Editor Window.

// Find all the cameras in the scene and shows all their viewports togheter

class EditorGUIRectField extends EditorWindow {

var cameras : Camera[];

@MenuItem("Examples/Editor GUI RectField usage") static function Init() { var window = GetWindow(EditorGUIRectField); window.position = Rect(0,0,150,120); window.Show(); }

function OnGUI() { if(GUI.Button(Rect(3,3,position.width-6,20),"Update list")) cameras = FindObjectsOfType(Camera);

if(cameras) for(var i = 0; i < cameras.Length; i++) { cameras[i].rect = EditorGUI.RectField( Rect(3,25+45*i,position.width - 6, 25), cameras[i].name, cameras[i].rect); } } }

Description

Make an X, Y, W & H for Rect using SerializedProperty (not public).