AnimationClipPlayable

struct in UnityEngine.Animations


Implements interfaces:IPlayable

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Description

A Playable that controls an AnimationClip.

NOTE: You can use PlayableExtensions methods with AnimationClipPlayable objects.

Public Functions

GetAnimationClipReturns the AnimationClip stored in the AnimationClipPlayable.
GetApplyFootIKReturns the state of the ApplyFootIK flag.
SetApplyFootIKSets the value of the ApplyFootIK flag.

Static Functions

CreateCreates an AnimationClipPlayable in the PlayableGraph.