Version: 2017.3
public static int height ;


The current height of the screen window in pixels (Read Only).

This is the actual height of the player window (in fullscreen it is also the current resolution).

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Example : MonoBehaviour { void Start() { //Output the current screen window height in the console Debug.Log("Screen Height : " + Screen.height); } }