Version: 2017.3

Description

Access the particle system noise module.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var no = ps.noise; no.enabled = true; no.strength = 1.0f; no.quality = ParticleSystemNoiseQuality.High; } }