Version: 2017.3

GUILayout.BeginVertical

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public static void BeginVertical (params GUILayoutOption[] options);
public static void BeginVertical (GUIStyle style, params GUILayoutOption[] options);
public static void BeginVertical (string text, GUIStyle style, params GUILayoutOption[] options);
public static void BeginVertical (Texture image, GUIStyle style, params GUILayoutOption[] options);
public static void BeginVertical (GUIContent content, GUIStyle style, params GUILayoutOption[] options);

Parameters

text Text to display on group.
image Texture to display on group.
content Text, image, and tooltip for this group.
style The style to use for background image and padding values. If left out, the background is transparent.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Начинает группу вертикальных элементов управления.

Все элементы управления, отображаемые внутри данного элемента, будут размещены вертикально друг относительно друга. Группа должна быть закрыта вызовом EndVertical.


Vertical Layout.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { GUILayout.BeginVertical("box"); GUILayout.Button("I'm the top button"); GUILayout.Button("I'm the bottom button"); GUILayout.EndVertical(); } }