Version: 2017.3
public float length ;

Description

Продолжительность анимации в секундах. (Read Only)

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Animation anim; IEnumerator Start() { anim = GetComponent<Animation>(); anim.Play(); yield return new WaitForSeconds(anim.clip.length); } }