The string value this Text displays.
This is the string value of a Text component. Use this to read or edit the message displayed in Text.
using UnityEngine; using UnityEngine.UI;
public class Example : MonoBehaviour { public Text m_MyText;
void Start() { //Text sets your text to say this message m_MyText.text = "This is my text"; }
void Update() { //Press the space key to change the Text message if (Input.GetKey(KeyCode.Space)) { m_MyText.text = "My text has now changed."; } } }