struct in UnityEngine.Playables
Implements interfaces:IPlayableOutput
A IPlayableOutput implementation that contains a script output for the a PlayableGraph.
A branch of a PlayableGraph must be connected to an output to be evaluated.
NOTE: You can use PlayableOutputExtensions methods with ScriptPlayableOutput objects.
Null | Returns an invalid ScriptPlayableOutput. |
Create | Creates a new ScriptPlayableOutput in the associated PlayableGraph. |