class in UnityEditor.Experimental.AssetImporters
Used by ScriptableImporter child classes and defines the argument passed to OnImportAsset().
This class carries both input and output information for the OnImportAsset() task.
| assetPath | The path of the Asset file to be imported. |
| selectedBuildTarget | This indicates what platform the Asset import event is targetting. |
| AddSubAsset | Adds a sub-Asset to the result of the import operation. |
| SetMainAsset | Set's the main Asset to the result of the import operation. |