Version: Unity 6.0 (6000.0)
언어 : 한국어
로우레벨 API를 사용하여 프로퍼티 방문자 생성
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Programming with mathematics

Unity exposes several public APIs that allow you to work with mathematical concepts in your code. These APIs are useful for manipulating vectors, matrices, and other mathematical constructs that are common in game development.

Topic Description
Moving objects with vectors Perform vector arithmetic with Unity’s 2D, 3D, and 4D vector classes to manage the position and speed of objects and the distance between them.
Using common math functions Use Unity’s Mathf class to apply trigonometric, logarithmic, and other math functions commonly required in game development.
Using randomness Use the Random class to generate various types of random values commonly required in game development.

Additional resources

로우레벨 API를 사용하여 프로퍼티 방문자 생성
벡터로 오브젝트 옮기기