Constant Force is a quick utility for adding constant forces to a Rigidbody2D. This works great for one shot objects like rockets, if you don’t want it to start with a large velocity but instead accelerate.
It applies both linear and angular (torque) forces continuously to the rigidbody each physics update.
|Force||The linear force applied to the rigidbody each physics update.|
|Relative Force||The linear force, relative to the rigid-body coordinate system, applied each physics update.|
|Torque||The torque applied to the rigidbody each physics update.|