2019.1에서 씬 뷰 카메라 설정 추가됨 NewIn20191
[2019.1] (https://docs.unity3d.com/2019.1/Documentation/Manual/30_search.html?q=newin20191)에서 Android용 OpenGL ES 3.2 지원 추가됨 New...
2019.1에서 카메라 임포트가 완전히 지원되기 시작함 NewIn20191
2019.1에서 커스텀 에디터 툴에 액세스하기 위한 버튼과 메뉴가 추가됨 NewIn20191
[2019.1] (https://docs.unity3d.com/2019.1/Documentation/Manual/30_search.html?q=newin20191)에서 씬 가시성 토글 추가됨 NewIn20191
2019.1에서 섹션 내 모든 컴포넌트의 기즈모 가시성을 토글하기 위한 기즈모 메뉴 옵션 추가됨 NewIn20191
[2019.1] (https://docs.unity3d.com/2019.1/Documentation/Manual/30_search.html?q=newin20191)에서 단축키 관리자 추가됨 NewIn20191
[2019.1] (https://docs.unity3d.com/2019.1/Documentation/Manual/30_search.html?q=newin20191)에서 라이트맵 수 제한 추가됨 NewIn20191
Unity 2019.1에서 모바일 플랫폼용 라이트맵 인코딩 설정 추가됨 NewIn20191
2019.1에서 Skin Weights 추가됨 NewIn20191
Sprite Packer deprecated in 2020.1 NewIn20191
[2019.1] (https://docs.unity3d.com/2019.1/Documentation/Manual/30_search.html?q=newin20191)에서 씬 가시성 옵션 추가됨 NewIn20191
[2019.1] (https://docs.unity3d.com/2019.1/Documentation/Manual/30_search.html?q=newin20191)에서 씬 가시성 스위치 추가됨 NewIn20191
Unity 2019.1에서 Row 모드가 파티클 시스템에 추가됨 NewIn20191
Unity 2019.1에서 커스텀 패키지 추가됨 NewIn20191
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