Class CompositeShadowCaster2D
Class for 2D composite shadow casters.
상속된 멤버
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Object.GetHashCode()
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
네임스페이스: UnityEngine.Rendering.Universal
어셈블리: solution.dll
구문
[CoreRPHelpURLAttribute]
[AddComponentMenu("Rendering/2D/Composite Shadow Caster 2D")]
[MovedFrom(false, "UnityEngine.Experimental.Rendering.Universal", "com.unity.render-pipelines.universal", null)]
[ExecuteInEditMode]
public class CompositeShadowCaster2D : ShadowCasterGroup2D
메서드
이름 | 설명 |
---|---|
OnDisable() | This function is called when the behaviour becomes disabled. |
OnEnable() | This function is called when the object becomes enabled and active. |