{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method GetDirectionalLightData | High Definition RP | 6.5.3-preview
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Method GetDirectionalLightData

    GetDirectionalLightData(CommandBuffer, GPULightType, VisibleLight, Light, HDAdditionalLightData, AdditionalShadowData, int, int, DebugDisplaySettings, int)

    선언
    public bool GetDirectionalLightData(CommandBuffer cmd, GPULightType gpuLightType, VisibleLight light, Light lightComponent, HDAdditionalLightData additionalLightData, AdditionalShadowData additionalShadowData, int lightIndex, int shadowIndex, DebugDisplaySettings debugDisplaySettings, int sortedIndex)
    파라미터
    타입 이름 설명
    CommandBuffer cmd
    GPULightType gpuLightType
    VisibleLight light
    Light lightComponent
    HDAdditionalLightData additionalLightData
    AdditionalShadowData additionalShadowData
    int lightIndex
    int shadowIndex
    DebugDisplaySettings debugDisplaySettings
    int sortedIndex
    반환
    타입 설명
    bool
    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)