{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class DebugDisplaySettings | High Definition RP | 6.5.3-preview
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    Class DebugDisplaySettings

    상속
    object
    DebugDisplaySettings
    구현
    IDebugData
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
    어셈블리: solution.dll
    구문
    public class DebugDisplaySettings : IDebugData

    생성자

    이름 설명
    DebugDisplaySettings()

    프로퍼티

    이름 설명
    data
    renderingFullScreenDebugStrings
    renderingFullScreenDebugValues

    메서드

    이름 설명
    DebugNeedsExposure()
    GetDebugColorPickerMode()
    GetDebugLightingMode()
    GetDebugMaterialIndex()
    GetDebugMipMapMode()
    GetDebugMipMapModeTerrainTexture()
    GetDebugShadowMapMode()
    GetFrozenCameraName()
    IsCameraFreezeEnabled()
    IsDebugDisplayEnabled()
    IsDebugDisplayRemovePostprocess()
    IsDebugFullScreenEnabled()
    IsDebugMaterialDisplayEnabled()
    IsDebugMipMapDisplayEnabled()
    IsMaterialValidationEnabled()
    RegisterCamera(Camera, HDAdditionalCameraData)
    RegisterDebug()
    RegisterDecalsDebug()
    RegisterLightingDebug()
    RegisterMaterialDebug()
    RegisterRenderingDebug()
    SetDebugLightingMode(DebugLightingMode)
    SetDebugViewEngine(int)
    SetDebugViewGBuffer(int)
    SetDebugViewMaterial(int)
    SetDebugViewProperties(DebugViewProperties)
    SetDebugViewVarying(DebugViewVarying)
    SetFullScreenDebugMode(FullScreenDebugMode)
    SetMipMapMode(DebugMipMapMode)
    SetShadowDebugMode(ShadowMapDebugMode)
    UnRegisterCamera(Camera, HDAdditionalCameraData)
    UnregisterDebug()
    UpdateCameraFreezeOptions()
    UpdateMaterials()
    문서 개요
    맨 위로
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