Class InfluenceVolume
상속된 멤버
네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
어셈블리: solution.dll
구문
[Serializable]
public class InfluenceVolume : IVersionable<InfluenceVolume.Version>, ISerializationCallbackReceiver
프로퍼티
이름 | 설명 |
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boxBlendDistanceNegative | Position of fade sub volume minOffset point relative to InfluenceVolume min corner. Values between 0 (on InfluenceVolume hull) to half of boxSize corresponding axis. |
boxBlendDistancePositive | Position of fade sub volume maxOffset point relative to InfluenceVolume max corner. Values between 0 (on InfluenceVolume hull) to half of boxSize corresponding axis. |
boxBlendNormalDistanceNegative | Position of normal fade sub volume minOffset point relative to InfluenceVolume min corner. Values between 0 (on InfluenceVolume hull) to half of boxSize corresponding axis (on origin for this axis). |
boxBlendNormalDistancePositive | Position of normal fade sub volume maxOffset point relative to InfluenceVolume max corner. Values between 0 (on InfluenceVolume hull) to half of boxSize corresponding axis (on origin for this axis). |
boxBlendNormalOffset | Offset of sub volume defining fading relative to normal orientation. |
boxBlendNormalSize | Size of sub volume defining fading relative to normal orientation. |
boxBlendOffset | Offset of sub volume defining fading. |
boxBlendSize | Size of sub volume defining fading. |
boxSideFadeNegative | Define fading percent of -X, -Y and -Z locally oriented face. (values from 0 to 1) |
boxSideFadePositive | Define fading percent of +X, +Y and +Z locally oriented face. (values from 0 to 1) |
boxSize | Size of the InfluenceVolume in Box Mode. |
extents | Get the extents of the influence. |
shape | Shape of this InfluenceVolume. |
sphereBlendDistance | Offset of the fade sub volume from InfluenceVolume hull. Value between 0 (on InfluenceVolume hull) and sphereRadius (fade sub volume reduced to a point). |
sphereBlendNormalDistance | Offset of the normal fade sub volume from InfluenceVolume hull. Value between 0 (on InfluenceVolume hull) and sphereRadius (fade sub volume reduced to a point). |
sphereRadius | Radius of the InfluenceVolume in Sphere Mode. |
메서드
이름 | 설명 |
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ComputeHash() | Compute a hash of the influence properties. |
OnAfterDeserialize() | Implement this method to receive a callback after Unity deserializes your object. |
OnBeforeSerialize() | Implement this method to receive a callback before Unity serializes your object. |