Class HDRenderPipeline
어셈블리: solution.dll
구문
public class HDRenderPipeline : RenderPipeline
생성자
필드
프로퍼티
메서드
이름 |
설명 |
ApplyDebugDisplaySettings(HDCamera, CommandBuffer)
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ConfigureKeywords(bool, HDCamera, CommandBuffer)
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Dispose(bool)
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ExportSkyToTexture()
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GetBlitMaterial(bool)
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GetCurrentShadowCount()
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GetDecalAtlasMipCount()
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PushColorPickerDebugTexture(CommandBuffer, HDCamera, RTHandle)
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PushFullScreenDebugTexture(HDCamera, CommandBuffer, RTHandle, FullScreenDebugMode)
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PushFullScreenLightingDebugTexture(HDCamera, CommandBuffer, RTHandle)
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PushGlobalParams(HDCamera, CommandBuffer)
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Render(ScriptableRenderContext, Camera[])
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Entry point method that defines custom rendering for this RenderPipeline.
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RequestSkyEnvironmentUpdate()
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SetMicroShadowingSettings(CommandBuffer)
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