Class CacheInitializationSettings
Asset container for CacheInitializationData.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets.Settings
어셈블리: solution.dll
구문
[CreateAssetMenu(fileName = "CacheInitializationSettings.asset", menuName = "Addressables/Initialization/Cache Initialization Settings")]
public class CacheInitializationSettings : ScriptableObject, IObjectInitializationDataProvider
프로퍼티
| 이름 | 설명 |
|---|---|
| Data | The cache initialization data that will be serialized and applied during Addressables initialization. |
| Name | Display name used in GUI for this object. |
메서드
| 이름 | 설명 |
|---|---|
| CreateObjectInitializationData() | Create initialization data to be serialized into the Addressables runtime data. |