Class BuildLayout.ObjectData
A representation of an object in an asset file.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets.Build.Layout
어셈블리: solution.dll
구문
[Serializable]
public class BuildLayout.ObjectData
필드
| 이름 | 설명 |
|---|---|
| AssetType | Type of Object |
| LocalIdentifierInFile | FileId of Object in Asset File |
| SerializedSize | The size of the file on disk. |
| StreamedSize | The size of the streamed Asset. |