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    Class BuildLayout.LayoutHeader

    Helper class to wrap header values for BuildLayout

    상속
    object
    BuildLayout.LayoutHeader
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.AddressableAssets.Build.Layout
    어셈블리: solution.dll
    구문
    public class BuildLayout.LayoutHeader

    프로퍼티

    이름 설명
    BuildError

    Null or Empty if the build completed successfully, else contains error causing the failure

    BuildResultHash

    Hash of the build results

    BuildStart

    DateTime at the start of building Addressables

    BuildTarget

    Build Platform Addressables build is targeting

    BuildType

    If the build was a new build or an update for a previous build

    Duration

    Time in seconds taken to build Addressables Content

    문서 개요
    맨 위로
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