{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class BuildLayout.Bundle | Addressables | 1.21.17
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    Class BuildLayout.Bundle

    Data store for AssetBundle information.

    상속
    object
    BuildLayout.Bundle
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEditor.AddressableAssets.Build.Layout
    어셈블리: solution.dll
    구문
    [Serializable]
    public class BuildLayout.Bundle

    필드

    이름 설명
    AssetCount

    The number of Assets contained within the bundle

    BuildStatus

    Status of the bundle after an update build

    BundleDependencies

    A list of bundles that this bundle depends upon.

    CRC

    Cyclic redundancy check of the content contained inside of the asset bundle. This value will not change between identical asset bundles with different compression options.

    Compression

    The Compression method used for the AssetBundle.

    Dependencies

    A list of the direct dependencies of the AssetBundle

    DependencyFileSize

    The file size

    DependentBundles

    A list of the bundles that directly depend on this AssetBundle

    ExpandedDependencies

    The second order dependencies and greater of a bundle

    ExpandedDependencyFileSize

    The file size of all of the Expanded Dependencies of this AssetBundle, in bytes Expanded dependencies are the dependencies of this AssetBundle's dependencies

    FileSize

    The file size of the AssetBundle on disk, in bytes

    Files

    List of the Files referenced by the AssetBundle

    Group

    A reference to the Group data that this AssetBundle was generated from

    Hash

    The hash version of the contents contained inside of the asset bundle. This value will not change between identical asset bundles with different compression options.

    InternalName

    Name used to identify the asset bundle

    LoadPath

    Path Provider uses to load the Asset Bundle

    Name

    The name of the AssetBundle

    Provider

    Provider used to load the Asset Bundle

    ResultType

    Result provided by the Provider loading the Asset Bundle

    프로퍼티

    이름 설명
    UncompressedFileSize

    The file size of the AssetBundle on disk when uncompressed, in bytes

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