Class AddressableAssetsBundleBuildParameters
Custom bundle parameter container that provides custom compression settings per bundle.
상속된 멤버
BuildParameters.NonRecursiveDependencies
네임스페이스: UnityEditor.AddressableAssets.Build.DataBuilders
어셈블리: solution.dll
구문
public class AddressableAssetsBundleBuildParameters : BundleBuildParameters, IBundleBuildParameters, IBuildParameters, IContextObject
생성자
이름 | 설명 |
---|---|
AddressableAssetsBundleBuildParameters(AddressableAssetSettings, Dictionary<string, string>, BuildTarget, BuildTargetGroup, string) | Create a AddressableAssetsBundleBuildParameters with data needed to determine the correct compression per bundle. |
메서드
이름 | 설명 |
---|---|
GetCompressionForIdentifier(string) | Get the compressions settings for the specified asset bundle. |