Struct GenerateLocationListsTask.Output
Storage for location data, including: dependencies, locations, and provider types.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
어셈블리: solution.dll
구문
public struct GenerateLocationListsTask.Output
필드
이름 | 설명 |
---|---|
AssetGroupToBundles | A mapping of AddressableAssetGroups to the AssetBundles generated from its data. |
BundleToExpandedBundleDependencies | A mapping of AssetBundles to their expanded dependencies. |
BundleToImmediateBundleDependencies | A mapping of AssetBundles to the direct dependencies |
Locations | Content Catalog entries that were built into the Catalog. |
ProviderTypes | A hash set of all the provider types included in the build. |