Field AssetToFiles
Mapping of an asset to all the serialized files needed to load it. The first entry is the file that contains the asset itself.
네임스페이스: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
어셈블리: solution.dll
구문
public Dictionary<GUID, List<string>> AssetToFiles
반환
타입 | 설명 |
---|---|
Dictionary<GUID, List<string>> |