Class AddressableAssetSettingsDefaultObject
Class used to get and set the default Addressable Asset settings object.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets
어셈블리: solution.dll
구문
public class AddressableAssetSettingsDefaultObject : ScriptableObject
필드
| 이름 | 설명 |
|---|---|
| kDefaultConfigAssetName | Default name for the addressable assets settings |
| kDefaultConfigFolder | The default folder for the serialized version of this class. |
| kDefaultConfigObjectName | The name of the default config object |
프로퍼티
| 이름 | 설명 |
|---|---|
| DefaultAssetPath | Default path for addressable asset settings assets. |
| Settings | Gets the default addressable asset settings object. This will return null during editor startup if EditorApplication.isUpdating or EditorApplication.isCompiling are true. |
| SettingsExists | Used to determine if a default settings asset exists. |
메서드
| 이름 | 설명 |
|---|---|
| GetSettings(bool) | Gets the settings object with the option to create a new one if it does not exist. |