Class AddressableAssetSettingsDefaultObject
Class used to get and set the default Addressable Asset settings object.
상속된 멤버
네임스페이스: UnityEditor.AddressableAssets
어셈블리: solution.dll
구문
public class AddressableAssetSettingsDefaultObject : ScriptableObject
필드
이름 | 설명 |
---|---|
kDefaultConfigAssetName | Default name for the addressable assets settings |
kDefaultConfigFolder | The default folder for the serialized version of this class. |
kDefaultConfigObjectName | The name of the default config object |
프로퍼티
이름 | 설명 |
---|---|
DefaultAssetPath | Default path for addressable asset settings assets. |
Settings | Gets the default addressable asset settings object. This will return null during editor startup if EditorApplication.isUpdating or EditorApplication.isCompiling are true. |
SettingsExists | Used to determine if a default settings asset exists. |
메서드
이름 | 설명 |
---|---|
GetSettings(bool) | Gets the settings object with the option to create a new one if it does not exist. |