Version: 5.6

WWW.assetBundle

매뉴얼로 전환
public AssetBundle assetBundle ;

설명

Streams an AssetBundle that can contain any kind of asset from the project folder.

IEnumerator Start()
{
    WWW www = new WWW("http://myserver/myBundle.unity3d");
    yield return www;

// Get the designated main asset and instantiate it. Instantiate(www.assetBundle.mainAsset); }

See Also: AssetBundle class.