Returns the keyboard input entered this frame. (Read Only)
Only ASCII characters are contained in the inputString
.
The string can contain two special characters which should be handled:
Character "\b"
represents backspace.
Character "\n"
represents return or enter.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public GUIText gt; void Start() { gt = GetComponent<GUIText>(); } void Update() { foreach (char c in Input.inputString) { if (c == "\b"[0]) if (gt.text.Length != 0) gt.text = gt.text.Substring(0, gt.text.Length - 1); else if (c == "\n"[0] || c == "\r"[0]) print("User entered their name: " + gt.text); else gt.text += c; } } }