Version: 5.6
public string comment ;

설명

A miscellaneous comment (can hold data).

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { HostData[] hostData = MasterServer.PollHostList(); foreach (HostData element in hostData) { Debug.Log(element.gameName + " description: " + element.comment + "\n"); } } }