Version: 5.6

Assert.AreNotApproximatelyEqual

매뉴얼로 전환
public static void AreNotApproximatelyEqual (float expected, float actual);
public static void AreNotApproximatelyEqual (float expected, float actual, string message);
public static void AreNotApproximatelyEqual (float expected, float actual, float tolerance);
public static void AreNotApproximatelyEqual (float expected, float actual, float tolerance, string message);

파라미터

tolerance Tolerance of approximation.

설명

Asserts that the values are approximately not equal. An absolute error check is used for approximate equality check (|a-b| < tolerance). Default tolerance is 0.00001f.

public class AssertionExampleClass : MonoBehaviour
{
    Rigidbody rigidbody;
    void Update()
    {
        //Make sure the rigidbody never stops.
        //AreNotApproximatelyEqual should be used for comparing floating point variables.
        //Unless specified, default error tolerance will be used.
        Assert.AreNotApproximatelyEqual(0.0f, rigidbody.velocity.magnitude);
    }
}