Version: 5.3
public bool isCubemap ;

설명

If enabled, this Render Texture will be used as a Cubemap.

Cubemap render textures are most often used for dynamic cubemap reflections, see Camera.RenderToCubemap. A cubemap render texture must have the same width and height, and must be power of two size.

See Also: Camera.RenderToCubemap, Cubemap.