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Physics.BoxCastNonAlloc

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public static function BoxCastNonAlloc(center: Vector3, halfExtents: Vector3, direction: Vector3, results: RaycastHit[], orientation: Quaternion = Quaternion.identity, maxDistance: float = Mathf.Infinity, layermask: int = DefaultRaycastLayers, queryTriggerInteraction: QueryTriggerInteraction = QueryTriggerInteraction.UseGlobal): int;
public static int BoxCastNonAlloc(Vector3 center, Vector3 halfExtents, Vector3 direction, RaycastHit[] results, Quaternion orientation = Quaternion.identity, float maxDistance = Mathf.Infinity, int layermask = DefaultRaycastLayers, QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal);

파라미터

center 구체의 반경.
halfExtents Half the size of the box in each dimension.
direction 스윕 테스트를 위한 구(sphere)로의 방향.
results The buffer to store the results in.
orientation Rotation of the box.
maxDistance 레이의 길이.
layermask Layer mask는 캡슐 캐스팅을 할 때 선택적으로 콜라이더를 무시할 때에 사용됩니다.
queryTriggerInteraction Specifies whether this query should hit Triggers.

Returns

int The amount of hits stored to the results buffer.

Description

Cast the box along the direction, and store hits in the provided buffer.